Files
mesa/src/amd
Samuel Pitoiset c64b8c8401 radv: stop computing the UUID using the physical device cache key
Otherwise, the UUID changes for games that have shader-based drirc
workarounds and this breaks precompiled shaders on SteamDeck.

Instead, use this pdev cache key to compute the logical device hash
which is common to all pipelines.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33717>
2025-02-25 07:59:02 +00:00
..
2024-12-26 21:02:21 +00:00
2024-12-26 01:23:59 +00:00