Files
mesa/src/amd/ci
Samuel Pitoiset 213c4c5f44 radv: always decompress both aspects of a depth/stencil image
If compressed rendering is only used for the depth aspect of a
depth/stencil image, stencil might also be compressed and it needs
to be decompressed. This only happens for non-TC compatible images.

As long as the driver needs to decompress the depth aspect, I don't
think that decompressing the stencil aspect introduces extra cost.

Fixes dEQP-VK.renderpass*late_fragment_tests*.d32_sfloat_s8_uint for
chips that don't support TC-compat HTILE.

Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11263>
2021-06-18 14:15:30 +02:00
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