Files
mesa/src/intel
Jason Ekstrand 79dc25d867 anv: Compile trivial return and trampoline shaders
These don't necessarily go in any group but are required for dispatch to
work properly.  The trampoline is a compute shader that is the initial
start point for the trace.  It's in charge of invoking the actual
ray-gen shader.  The trivial return shader is used whenever another
shader is missing and it does no work except the minimum required to do
a stack return.

v2: Rebase on upstream changes (Lionel)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
2021-06-22 21:09:25 +00:00
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