V4: fixes _mesa_error() compiler warnings (BrianP). V3: removed C++ style comment V2: fixed spelling typo in comment Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au> Reviewed-by: Brian Paul <brianp@vmware.com>
132 lines
4.6 KiB
C
132 lines
4.6 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file errors.h
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* Mesa debugging and error handling functions.
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*
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* This file provides functions to record errors, warnings, and miscellaneous
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* debug information.
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*/
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#ifndef ERRORS_H
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#define ERRORS_H
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#include "compiler.h"
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#include "glheader.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "mtypes.h"
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struct _glapi_table;
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extern void
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_mesa_init_errors( struct gl_context *ctx );
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extern void
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_mesa_free_errors_data( struct gl_context *ctx );
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extern void
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_mesa_warning( struct gl_context *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3);
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extern void
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_mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
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extern void
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_mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4);
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extern void
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_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
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extern void
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_mesa_gl_debug(struct gl_context *ctx,
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GLuint *id,
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enum mesa_debug_type type,
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enum mesa_debug_severity severity,
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const char *fmtString, ...) PRINTFLIKE(5, 6);
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#define _mesa_perf_debug(ctx, sev, ...) do { \
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static GLuint msg_id = 0; \
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if (unlikely(ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT)) { \
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_mesa_gl_debug(ctx, &msg_id, \
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MESA_DEBUG_TYPE_PERFORMANCE, \
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sev, \
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__VA_ARGS__); \
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} \
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} while (0)
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extern void
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_mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id,
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const char *msg, int len);
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void GLAPIENTRY
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_mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id,
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GLenum severity, GLint length,
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const GLcharARB* buf);
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GLuint GLAPIENTRY
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_mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources,
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GLenum* types, GLenum* ids, GLenum* severities,
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GLsizei* lengths, GLcharARB* messageLog);
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void GLAPIENTRY
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_mesa_DebugMessageControlARB(GLenum source, GLenum type, GLenum severity,
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GLsizei count, const GLuint *ids,
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GLboolean enabled);
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void GLAPIENTRY
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_mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback,
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const void *userParam);
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void GLAPIENTRY
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_mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,
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GLenum severity, GLint length,
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const GLchar* buf);
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GLuint GLAPIENTRY
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_mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum* sources,
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GLenum* types, GLenum* ids, GLenum* severities,
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GLsizei* lengths, GLchar* messageLog);
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void GLAPIENTRY
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_mesa_DebugMessageControl(GLenum source, GLenum type, GLenum severity,
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GLsizei count, const GLuint *ids,
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GLboolean enabled);
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void GLAPIENTRY
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_mesa_DebugMessageCallback(GLDEBUGPROC callback,
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const void *userParam);
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void GLAPIENTRY
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_mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
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const GLchar *message);
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void GLAPIENTRY
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_mesa_PopDebugGroup(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* ERRORS_H */
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