Files
mesa/src
Chad Versace 78d074b87a anv/cmd_buffer: Enable rendering to HiZ
Nanley Chery:
(rebase)
 - Resolve conflicts with new anv_batch_emit macro
(amend)
 - Handle a QPitch TODO
 - Emit 3DSTATE_HIER_DEPTH_BUFFER on pre-BDW systems
 - Only use HiZ for single-subpass renderpasses
 - Emit the HiZ instruction before the stencil instruction to follow the
   optimized clear sequence specified in the PRMs
 - Don't modify clear params
 - Enable resolves when a HiZ buffer is used to ensure depth buffer validity

Provides an FPS increase of ~15% on the Sascha triangle and multisampling
demos.

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-07 12:54:18 -07:00
..
2016-10-07 12:09:13 +10:00
2016-08-31 17:06:54 -07:00
2016-08-31 17:06:54 -07:00
2016-10-07 21:24:50 +11:00