6e2d8ab808
In order to use the Vulkan 1.2 core viewport and layer shader outputs, we need to use SPIR-V 1.5. But we've recently added some preliminary support to compute the SPIR-V version we're using, with the intention of adding a SPIR-V version override to work around bugs in tools like RenderDoc. We haven't implemented the latter yet. But just to be safe, let's limit this to SPIR-V 1.5. This isn't going to matter right now, but it might avoid a problem if we decide to finish up the SPIR-V version overriding. Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com> Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11259>