Files
mesa/src/util/half_float.h
Samuel Iglesias Gonsálvez 733ede8ff6 util: add float to float16 conversions with RTZ and RTNE
In order to be coherent with the pre-existent functions, this new API
is the one meant to be used when doing half float to float
conversions. It is no more than a wrapper for the softfloat.h API but
we meant to keep that one private.

v2:
- Replace custom f32 -> f16 RTZ implementation with the softfloat
  one (Andres).

v3:
- Added API usage clarifying comments (Caio).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-09-17 23:39:18 +03:00

70 lines
2.1 KiB
C

/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
* Copyright (C) 2018-2019 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _HALF_FLOAT_H_
#define _HALF_FLOAT_H_
#include <stdbool.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
#define FP16_ONE 0x3C00
#define FP16_ZERO 0
uint16_t _mesa_float_to_half(float val);
float _mesa_half_to_float(uint16_t val);
uint8_t _mesa_half_to_unorm8(uint16_t v);
uint16_t _mesa_uint16_div_64k_to_half(uint16_t v);
/*
* _mesa_float_to_float16_rtz is no more than a wrapper to the counterpart
* softfloat.h call. Still, softfloat.h conversion API is meant to be kept
* private. In other words, only use the API published here, instead of
* calling directly the softfloat.h one.
*/
uint16_t _mesa_float_to_float16_rtz(float val);
static inline uint16_t
_mesa_float_to_float16_rtne(float val)
{
return _mesa_float_to_half(val);
}
static inline bool
_mesa_half_is_negative(uint16_t h)
{
return !!(h & 0x8000);
}
#ifdef __cplusplus
} /* extern C */
#endif
#endif /* _HALF_FLOAT_H_ */