Files
mesa/src/compiler
Timothy Arceri 6c8cc9be12 glsl: default to compat shaders in compat profile
If the shader does not specify "core" or "compatibility" in shaders
above 1.40 we were defaulting these shaders to core shaders when
in a compat profile. Instead default to compat shaders.

This brings us inline with the behaviour of the binary drivers and
fixes a crash on start-up for the game Foundation.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3594

Fixes: c7e3d31b0b ("glsl: fix compat shaders in GLSL 1.40")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6993>
2020-12-30 11:47:49 +11:00
..
2017-07-21 08:47:56 +03:00
2020-12-16 02:19:56 +00:00
2018-03-30 14:33:03 -06:00
2020-10-07 21:52:04 +00:00