6c46caedab
The default values for GL_SAMPLE_SHADING and GL_MIN_SAMPLE_SHADING_VALUE are missing from the state tables in the GL spec, but they're supposed to be GL_FALSE and 0.0, per the GL_ARB_sample_shading spec. Add code for that, just to be explicit. Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>