Files
mesa/src
Fredrik Höglund 6c37acfbed mesa: Keep track of the last looked-up VAO
This saves the cost of repeated hash table lookups when the same
vertex array object is referenced in a sequence of calls such as:

    glVertexArrayAttribFormat(vao, ...);
    glVertexArrayAttribBinding(vao, ...);
    glEnableVertexArrayAttrib(vao, ...);
    ...

Note that VAO's are container objects that are not shared between
contexts.

Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
2015-05-08 15:31:02 +02:00
..
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2015-04-27 17:28:29 +03:00
2015-05-08 15:31:02 +02:00