Files
mesa/src/glsl/ast_function.cpp
T
Ian Romanick bdc0e5285a glsl2: Fix transpose of rows and cols
This error led to an assertion failure for some constructors of
non-square matrices.  It only occured in matrices where the number of
columns was greater than the number of rows.  It didn't even always
occur on those.

Fixes piglit glslparsertest case constructor-16.vert.
2010-08-17 16:06:30 -07:00

1248 lines
41 KiB
C++

/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "glsl_symbol_table.h"
#include "ast.h"
#include "glsl_types.h"
#include "ir.h"
#include "main/macros.h"
static ir_rvalue *
convert_component(ir_rvalue *src, const glsl_type *desired_type);
static unsigned
process_parameters(exec_list *instructions, exec_list *actual_parameters,
exec_list *parameters,
struct _mesa_glsl_parse_state *state)
{
unsigned count = 0;
foreach_list (n, parameters) {
ast_node *const ast = exec_node_data(ast_node, n, link);
ir_rvalue *result = ast->hir(instructions, state);
ir_constant *const constant = result->constant_expression_value();
if (constant != NULL)
result = constant;
actual_parameters->push_tail(result);
count++;
}
return count;
}
/**
* Generate a source prototype for a function signature
*
* \param return_type Return type of the function. May be \c NULL.
* \param name Name of the function.
* \param parameters Parameter list for the function. This may be either a
* formal or actual parameter list. Only the type is used.
*
* \return
* A talloced string representing the prototype of the function.
*/
char *
prototype_string(const glsl_type *return_type, const char *name,
exec_list *parameters)
{
char *str = NULL;
if (return_type != NULL)
str = talloc_asprintf(str, "%s ", return_type->name);
str = talloc_asprintf_append(str, "%s(", name);
const char *comma = "";
foreach_list(node, parameters) {
const ir_instruction *const param = (ir_instruction *) node;
str = talloc_asprintf_append(str, "%s%s", comma, param->type->name);
comma = ", ";
}
str = talloc_strdup_append(str, ")");
return str;
}
static ir_rvalue *
process_call(exec_list *instructions, ir_function *f,
YYLTYPE *loc, exec_list *actual_parameters,
struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
ir_function_signature *sig = f->matching_signature(actual_parameters);
/* The instructions param will be used when the FINISHMEs below are done */
(void) instructions;
if (sig != NULL) {
/* Verify that 'out' and 'inout' actual parameters are lvalues. This
* isn't done in ir_function::matching_signature because that function
* cannot generate the necessary diagnostics.
*/
exec_list_iterator actual_iter = actual_parameters->iterator();
exec_list_iterator formal_iter = sig->parameters.iterator();
while (actual_iter.has_next()) {
ir_rvalue *actual = (ir_rvalue *) actual_iter.get();
ir_variable *formal = (ir_variable *) formal_iter.get();
assert(actual != NULL);
assert(formal != NULL);
if ((formal->mode == ir_var_out)
|| (formal->mode == ir_var_inout)) {
if (! actual->is_lvalue()) {
/* FINISHME: Log a better diagnostic here. There is no way
* FINISHME: to tell the user which parameter is invalid.
*/
_mesa_glsl_error(loc, state, "`%s' parameter is not lvalue",
(formal->mode == ir_var_out) ? "out" : "inout");
}
}
if (formal->type->is_numeric() || formal->type->is_boolean()) {
ir_rvalue *converted = convert_component(actual, formal->type);
actual->replace_with(converted);
}
actual_iter.next();
formal_iter.next();
}
/* Always insert the call in the instruction stream, and return a deref
* of its return val if it returns a value, since we don't know if
* the rvalue is going to be assigned to anything or not.
*/
ir_call *call = new(ctx) ir_call(sig, actual_parameters);
if (!sig->return_type->is_void()) {
ir_variable *var;
ir_dereference_variable *deref;
var = new(ctx) ir_variable(sig->return_type,
talloc_asprintf(ctx, "%s_retval",
sig->function_name()),
ir_var_temporary);
instructions->push_tail(var);
deref = new(ctx) ir_dereference_variable(var);
ir_assignment *assign = new(ctx) ir_assignment(deref, call, NULL);
instructions->push_tail(assign);
if (state->language_version >= 120)
var->constant_value = call->constant_expression_value();
deref = new(ctx) ir_dereference_variable(var);
return deref;
} else {
instructions->push_tail(call);
return NULL;
}
} else {
char *str = prototype_string(NULL, f->name, actual_parameters);
_mesa_glsl_error(loc, state, "no matching function for call to `%s'",
str);
talloc_free(str);
const char *prefix = "candidates are: ";
foreach_list (node, &f->signatures) {
ir_function_signature *sig = (ir_function_signature *) node;
str = prototype_string(sig->return_type, f->name, &sig->parameters);
_mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
talloc_free(str);
prefix = " ";
}
return ir_call::get_error_instruction(ctx);
}
}
static ir_rvalue *
match_function_by_name(exec_list *instructions, const char *name,
YYLTYPE *loc, exec_list *actual_parameters,
struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
ir_function *f = state->symbols->get_function(name);
if (f == NULL) {
_mesa_glsl_error(loc, state, "function `%s' undeclared", name);
return ir_call::get_error_instruction(ctx);
}
/* Once we've determined that the function being called might exist, try
* to find an overload of the function that matches the parameters.
*/
return process_call(instructions, f, loc, actual_parameters, state);
}
/**
* Perform automatic type conversion of constructor parameters
*
* This implements the rules in the "Conversion and Scalar Constructors"
* section (GLSL 1.10 section 5.4.1), not the "Implicit Conversions" rules.
*/
static ir_rvalue *
convert_component(ir_rvalue *src, const glsl_type *desired_type)
{
void *ctx = talloc_parent(src);
const unsigned a = desired_type->base_type;
const unsigned b = src->type->base_type;
ir_expression *result = NULL;
if (src->type->is_error())
return src;
assert(a <= GLSL_TYPE_BOOL);
assert(b <= GLSL_TYPE_BOOL);
if ((a == b) || (src->type->is_integer() && desired_type->is_integer()))
return src;
switch (a) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
if (b == GLSL_TYPE_FLOAT)
result = new(ctx) ir_expression(ir_unop_f2i, desired_type, src, NULL);
else {
assert(b == GLSL_TYPE_BOOL);
result = new(ctx) ir_expression(ir_unop_b2i, desired_type, src, NULL);
}
break;
case GLSL_TYPE_FLOAT:
switch (b) {
case GLSL_TYPE_UINT:
result = new(ctx) ir_expression(ir_unop_u2f, desired_type, src, NULL);
break;
case GLSL_TYPE_INT:
result = new(ctx) ir_expression(ir_unop_i2f, desired_type, src, NULL);
break;
case GLSL_TYPE_BOOL:
result = new(ctx) ir_expression(ir_unop_b2f, desired_type, src, NULL);
break;
}
break;
case GLSL_TYPE_BOOL:
switch (b) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
result = new(ctx) ir_expression(ir_unop_i2b, desired_type, src, NULL);
break;
case GLSL_TYPE_FLOAT:
result = new(ctx) ir_expression(ir_unop_f2b, desired_type, src, NULL);
break;
}
break;
}
assert(result != NULL);
/* Try constant folding; it may fold in the conversion we just added. */
ir_constant *const constant = result->constant_expression_value();
return (constant != NULL) ? (ir_rvalue *) constant : (ir_rvalue *) result;
}
/**
* Dereference a specific component from a scalar, vector, or matrix
*/
static ir_rvalue *
dereference_component(ir_rvalue *src, unsigned component)
{
void *ctx = talloc_parent(src);
assert(component < src->type->components());
/* If the source is a constant, just create a new constant instead of a
* dereference of the existing constant.
*/
ir_constant *constant = src->as_constant();
if (constant)
return new(ctx) ir_constant(constant, component);
if (src->type->is_scalar()) {
return src;
} else if (src->type->is_vector()) {
return new(ctx) ir_swizzle(src, component, 0, 0, 0, 1);
} else {
assert(src->type->is_matrix());
/* Dereference a row of the matrix, then call this function again to get
* a specific element from that row.
*/
const int c = component / src->type->column_type()->vector_elements;
const int r = component % src->type->column_type()->vector_elements;
ir_constant *const col_index = new(ctx) ir_constant(c);
ir_dereference *const col = new(ctx) ir_dereference_array(src, col_index);
col->type = src->type->column_type();
return dereference_component(col, r);
}
assert(!"Should not get here.");
return NULL;
}
static ir_rvalue *
process_array_constructor(exec_list *instructions,
const glsl_type *constructor_type,
YYLTYPE *loc, exec_list *parameters,
struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
/* Array constructors come in two forms: sized and unsized. Sized array
* constructors look like 'vec4[2](a, b)', where 'a' and 'b' are vec4
* variables. In this case the number of parameters must exactly match the
* specified size of the array.
*
* Unsized array constructors look like 'vec4[](a, b)', where 'a' and 'b'
* are vec4 variables. In this case the size of the array being constructed
* is determined by the number of parameters.
*
* From page 52 (page 58 of the PDF) of the GLSL 1.50 spec:
*
* "There must be exactly the same number of arguments as the size of
* the array being constructed. If no size is present in the
* constructor, then the array is explicitly sized to the number of
* arguments provided. The arguments are assigned in order, starting at
* element 0, to the elements of the constructed array. Each argument
* must be the same type as the element type of the array, or be a type
* that can be converted to the element type of the array according to
* Section 4.1.10 "Implicit Conversions.""
*/
exec_list actual_parameters;
const unsigned parameter_count =
process_parameters(instructions, &actual_parameters, parameters, state);
if ((parameter_count == 0)
|| ((constructor_type->length != 0)
&& (constructor_type->length != parameter_count))) {
const unsigned min_param = (constructor_type->length == 0)
? 1 : constructor_type->length;
_mesa_glsl_error(loc, state, "array constructor must have %s %u "
"parameter%s",
(constructor_type->length != 0) ? "at least" : "exactly",
min_param, (min_param <= 1) ? "" : "s");
return ir_call::get_error_instruction(ctx);
}
if (constructor_type->length == 0) {
constructor_type =
glsl_type::get_array_instance(constructor_type->element_type(),
parameter_count);
assert(constructor_type != NULL);
assert(constructor_type->length == parameter_count);
}
bool all_parameters_are_constant = true;
/* Type cast each parameter and, if possible, fold constants. */
foreach_list_safe(n, &actual_parameters) {
ir_rvalue *ir = (ir_rvalue *) n;
ir_rvalue *result = ir;
/* Apply implicit conversions (not the scalar constructor rules!) */
if (constructor_type->element_type()->is_float()) {
const glsl_type *desired_type =
glsl_type::get_instance(GLSL_TYPE_FLOAT,
ir->type->vector_elements,
ir->type->matrix_columns);
result = convert_component(ir, desired_type);
}
if (result->type != constructor_type->element_type()) {
_mesa_glsl_error(loc, state, "type error in array constructor: "
"expected: %s, found %s",
constructor_type->element_type()->name,
result->type->name);
}
/* Attempt to convert the parameter to a constant valued expression.
* After doing so, track whether or not all the parameters to the
* constructor are trivially constant valued expressions.
*/
ir_rvalue *const constant = result->constant_expression_value();
if (constant != NULL)
result = constant;
else
all_parameters_are_constant = false;
ir->replace_with(result);
}
if (all_parameters_are_constant)
return new(ctx) ir_constant(constructor_type, &actual_parameters);
ir_variable *var = new(ctx) ir_variable(constructor_type, "array_ctor",
ir_var_temporary);
instructions->push_tail(var);
int i = 0;
foreach_list(node, &actual_parameters) {
ir_rvalue *rhs = (ir_rvalue *) node;
ir_rvalue *lhs = new(ctx) ir_dereference_array(var,
new(ctx) ir_constant(i));
ir_instruction *assignment = new(ctx) ir_assignment(lhs, rhs, NULL);
instructions->push_tail(assignment);
i++;
}
return new(ctx) ir_dereference_variable(var);
}
/**
* Try to convert a record constructor to a constant expression
*/
static ir_constant *
constant_record_constructor(const glsl_type *constructor_type,
YYLTYPE *loc, exec_list *parameters,
struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
bool all_parameters_are_constant = true;
exec_node *node = parameters->head;
for (unsigned i = 0; i < constructor_type->length; i++) {
ir_instruction *ir = (ir_instruction *) node;
if (node->is_tail_sentinel()) {
_mesa_glsl_error(loc, state,
"insufficient parameters to constructor for `%s'",
constructor_type->name);
return NULL;
}
if (ir->type != constructor_type->fields.structure[i].type) {
_mesa_glsl_error(loc, state,
"parameter type mismatch in constructor for `%s' "
" (%s vs %s)",
constructor_type->name,
ir->type->name,
constructor_type->fields.structure[i].type->name);
return NULL;
}
if (ir->as_constant() == NULL)
all_parameters_are_constant = false;
node = node->next;
}
if (!all_parameters_are_constant)
return NULL;
return new(ctx) ir_constant(constructor_type, parameters);
}
/**
* Generate data for a constant matrix constructor w/a single scalar parameter
*
* Matrix constructors in GLSL can be passed a single scalar of the
* approriate type. In these cases, the resulting matrix is the identity
* matrix multipled by the specified scalar. This function generates data for
* that matrix.
*
* \param type Type of the desired matrix.
* \param initializer Scalar value used to initialize the matrix diagonal.
* \param data Location to store the resulting matrix.
*/
void
generate_constructor_matrix(const glsl_type *type, ir_constant *initializer,
ir_constant_data *data)
{
switch (type->base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
for (unsigned i = 0; i < type->components(); i++)
data->u[i] = 0;
for (unsigned i = 0; i < type->matrix_columns; i++) {
/* The array offset of the ith row and column of the matrix.
*/
const unsigned idx = (i * type->vector_elements) + i;
data->u[idx] = initializer->value.u[0];
}
break;
case GLSL_TYPE_FLOAT:
for (unsigned i = 0; i < type->components(); i++)
data->f[i] = 0;
for (unsigned i = 0; i < type->matrix_columns; i++) {
/* The array offset of the ith row and column of the matrix.
*/
const unsigned idx = (i * type->vector_elements) + i;
data->f[idx] = initializer->value.f[0];
}
break;
default:
assert(!"Should not get here.");
break;
}
}
/**
* Generate data for a constant vector constructor w/a single scalar parameter
*
* Vector constructors in GLSL can be passed a single scalar of the
* approriate type. In these cases, the resulting vector contains the specified
* value in all components. This function generates data for that vector.
*
* \param type Type of the desired vector.
* \param initializer Scalar value used to initialize the vector.
* \param data Location to store the resulting vector data.
*/
void
generate_constructor_vector(const glsl_type *type, ir_constant *initializer,
ir_constant_data *data)
{
switch (type->base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
for (unsigned i = 0; i < type->components(); i++)
data->u[i] = initializer->value.u[0];
break;
case GLSL_TYPE_FLOAT:
for (unsigned i = 0; i < type->components(); i++)
data->f[i] = initializer->value.f[0];
break;
case GLSL_TYPE_BOOL:
for (unsigned i = 0; i < type->components(); i++)
data->b[i] = initializer->value.b[0];
break;
default:
assert(!"Should not get here.");
break;
}
}
/**
* Determine if a list consists of a single scalar r-value
*/
bool
single_scalar_parameter(exec_list *parameters)
{
const ir_rvalue *const p = (ir_rvalue *) parameters->head;
assert(((ir_rvalue *)p)->as_rvalue() != NULL);
return (p->type->is_scalar() && p->next->is_tail_sentinel());
}
/**
* Generate inline code for a vector constructor
*
* The generated constructor code will consist of a temporary variable
* declaration of the same type as the constructor. A sequence of assignments
* from constructor parameters to the temporary will follow.
*
* \return
* An \c ir_dereference_variable of the temprorary generated in the constructor
* body.
*/
ir_rvalue *
emit_inline_vector_constructor(const glsl_type *type,
exec_list *instructions,
exec_list *parameters,
void *ctx)
{
assert(!parameters->is_empty());
ir_variable *var = new(ctx) ir_variable(type, "vec_ctor", ir_var_temporary);
instructions->push_tail(var);
/* There are two kinds of vector constructors.
*
* - Construct a vector from a single scalar by replicating that scalar to
* all components of the vector.
*
* - Construct a vector from an arbirary combination of vectors and
* scalars. The components of the constructor parameters are assigned
* to the vector in order until the vector is full.
*/
const unsigned lhs_components = type->components();
if (single_scalar_parameter(parameters)) {
ir_rvalue *first_param = (ir_rvalue *)parameters->head;
ir_rvalue *rhs = new(ctx) ir_swizzle(first_param, 0, 0, 0, 0,
lhs_components);
ir_dereference_variable *lhs = new(ctx) ir_dereference_variable(var);
const unsigned mask = (1U << lhs_components) - 1;
assert(rhs->type == lhs->type);
ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL, mask);
instructions->push_tail(inst);
} else {
unsigned base_component = 0;
foreach_list(node, parameters) {
ir_rvalue *param = (ir_rvalue *) node;
unsigned rhs_components = param->type->components();
/* Do not try to assign more components to the vector than it has!
*/
if ((rhs_components + base_component) > lhs_components) {
rhs_components = lhs_components - base_component;
}
/* Generate a swizzle that puts the first element of the source at
* the location of the first element of the destination.
*/
unsigned swiz[4] = { 0, 0, 0, 0 };
for (unsigned i = 0; i < rhs_components; i++)
swiz[i + base_component] = i;
/* Mask of fields to be written in the assignment.
*/
const unsigned write_mask = ((1U << rhs_components) - 1)
<< base_component;
ir_dereference *lhs = new(ctx) ir_dereference_variable(var);
ir_rvalue *rhs = new(ctx) ir_swizzle(param, swiz, lhs_components);
ir_instruction *inst =
new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
instructions->push_tail(inst);
/* Advance the component index by the number of components that were
* just assigned.
*/
base_component += rhs_components;
}
}
return new(ctx) ir_dereference_variable(var);
}
/**
* Generate assignment of a portion of a vector to a portion of a matrix column
*
* \param src_base First component of the source to be used in assignment
* \param column Column of destination to be assiged
* \param row_base First component of the destination column to be assigned
* \param count Number of components to be assigned
*
* \note
* \c src_base + \c count must be less than or equal to the number of components
* in the source vector.
*/
ir_instruction *
assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base,
ir_rvalue *src, unsigned src_base, unsigned count,
void *mem_ctx)
{
ir_constant *col_idx = new(mem_ctx) ir_constant(column);
ir_dereference *column_ref = new(mem_ctx) ir_dereference_array(var, col_idx);
assert(column_ref->type->components() >= (row_base + count));
assert(src->type->components() >= (src_base + count));
/* Generate a swizzle that puts the first element of the source at the
* location of the first element of the destination.
*/
unsigned swiz[4] = { src_base, src_base, src_base, src_base };
for (unsigned i = 0; i < count; i++)
swiz[i + row_base] = src_base + i;
ir_rvalue *const rhs =
new(mem_ctx) ir_swizzle(src, swiz, column_ref->type->components());
/* Mask of fields to be written in the assignment.
*/
const unsigned write_mask = ((1U << count) - 1) << row_base;
return new(mem_ctx) ir_assignment(column_ref, rhs, NULL, write_mask);
}
/**
* Generate inline code for a matrix constructor
*
* The generated constructor code will consist of a temporary variable
* declaration of the same type as the constructor. A sequence of assignments
* from constructor parameters to the temporary will follow.
*
* \return
* An \c ir_dereference_variable of the temprorary generated in the constructor
* body.
*/
ir_rvalue *
emit_inline_matrix_constructor(const glsl_type *type,
exec_list *instructions,
exec_list *parameters,
void *ctx)
{
assert(!parameters->is_empty());
ir_variable *var = new(ctx) ir_variable(type, "mat_ctor", ir_var_temporary);
instructions->push_tail(var);
/* There are three kinds of matrix constructors.
*
* - Construct a matrix from a single scalar by replicating that scalar to
* along the diagonal of the matrix and setting all other components to
* zero.
*
* - Construct a matrix from an arbirary combination of vectors and
* scalars. The components of the constructor parameters are assigned
* to the matrix in colum-major order until the matrix is full.
*
* - Construct a matrix from a single matrix. The source matrix is copied
* to the upper left portion of the constructed matrix, and the remaining
* elements take values from the identity matrix.
*/
ir_rvalue *const first_param = (ir_rvalue *) parameters->head;
if (single_scalar_parameter(parameters)) {
/* Assign the scalar to the X component of a vec4, and fill the remaining
* components with zero.
*/
ir_variable *rhs_var =
new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec",
ir_var_temporary);
instructions->push_tail(rhs_var);
ir_constant_data zero;
zero.f[0] = 0.0;
zero.f[1] = 0.0;
zero.f[2] = 0.0;
zero.f[3] = 0.0;
ir_instruction *inst =
new(ctx) ir_assignment(new(ctx) ir_dereference_variable(rhs_var),
new(ctx) ir_constant(rhs_var->type, &zero),
NULL);
instructions->push_tail(inst);
ir_dereference *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
inst = new(ctx) ir_assignment(rhs_ref, first_param, NULL, 0x01);
instructions->push_tail(inst);
/* Assign the temporary vector to each column of the destination matrix
* with a swizzle that puts the X component on the diagonal of the
* matrix. In some cases this may mean that the X component does not
* get assigned into the column at all (i.e., when the matrix has more
* columns than rows).
*/
static const unsigned rhs_swiz[4][4] = {
{ 0, 1, 1, 1 },
{ 1, 0, 1, 1 },
{ 1, 1, 0, 1 },
{ 1, 1, 1, 0 }
};
const unsigned cols_to_init = MIN2(type->matrix_columns,
type->vector_elements);
for (unsigned i = 0; i < cols_to_init; i++) {
ir_constant *const col_idx = new(ctx) ir_constant(i);
ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, rhs_swiz[i],
type->vector_elements);
inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
instructions->push_tail(inst);
}
for (unsigned i = cols_to_init; i < type->matrix_columns; i++) {
ir_constant *const col_idx = new(ctx) ir_constant(i);
ir_rvalue *const col_ref = new(ctx) ir_dereference_array(var, col_idx);
ir_rvalue *const rhs_ref = new(ctx) ir_dereference_variable(rhs_var);
ir_rvalue *const rhs = new(ctx) ir_swizzle(rhs_ref, 1, 1, 1, 1,
type->vector_elements);
inst = new(ctx) ir_assignment(col_ref, rhs, NULL);
instructions->push_tail(inst);
}
} else if (first_param->type->is_matrix()) {
/* From page 50 (56 of the PDF) of the GLSL 1.50 spec:
*
* "If a matrix is constructed from a matrix, then each component
* (column i, row j) in the result that has a corresponding
* component (column i, row j) in the argument will be initialized
* from there. All other components will be initialized to the
* identity matrix. If a matrix argument is given to a matrix
* constructor, it is an error to have any other arguments."
*/
assert(first_param->next->is_tail_sentinel());
ir_rvalue *const src_matrix = first_param;
/* If the source matrix is smaller, pre-initialize the relavent parts of
* the destination matrix to the identity matrix.
*/
if ((src_matrix->type->matrix_columns < var->type->matrix_columns)
|| (src_matrix->type->vector_elements < var->type->vector_elements)) {
/* If the source matrix has fewer rows, every column of the destination
* must be initialized. Otherwise only the columns in the destination
* that do not exist in the source must be initialized.
*/
unsigned col =
(src_matrix->type->vector_elements < var->type->vector_elements)
? 0 : src_matrix->type->matrix_columns;
const glsl_type *const col_type = var->type->column_type();
for (/* empty */; col < var->type->matrix_columns; col++) {
ir_constant_data ident;
ident.f[0] = 0.0;
ident.f[1] = 0.0;
ident.f[2] = 0.0;
ident.f[3] = 0.0;
ident.f[col] = 1.0;
ir_rvalue *const rhs = new(ctx) ir_constant(col_type, &ident);
ir_rvalue *const lhs =
new(ctx) ir_dereference_array(var, new(ctx) ir_constant(col));
ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL);
instructions->push_tail(inst);
}
}
/* Assign columns from the source matrix to the destination matrix.
*
* Since the parameter will be used in the RHS of multiple assignments,
* generate a temporary and copy the paramter there.
*/
ir_variable *const rhs_var =
new(ctx) ir_variable(first_param->type, "mat_ctor_mat",
ir_var_temporary);
instructions->push_tail(rhs_var);
ir_dereference *const rhs_var_ref =
new(ctx) ir_dereference_variable(rhs_var);
ir_instruction *const inst =
new(ctx) ir_assignment(rhs_var_ref, first_param, NULL);
instructions->push_tail(inst);
unsigned swiz[4] = { 0, 0, 0, 0 };
for (unsigned i = 1; i < src_matrix->type->vector_elements; i++)
swiz[i] = i;
const unsigned last_col = MIN2(src_matrix->type->matrix_columns,
var->type->matrix_columns);
const unsigned write_mask = (1U << var->type->vector_elements) - 1;
for (unsigned i = 0; i < last_col; i++) {
ir_dereference *const lhs =
new(ctx) ir_dereference_array(var, new(ctx) ir_constant(i));
ir_rvalue *const rhs_col =
new(ctx) ir_dereference_array(rhs_var, new(ctx) ir_constant(i));
/* If one matrix has columns that are smaller than the columns of the
* other matrix, wrap the column access of the larger with a swizzle
* so that the LHS and RHS of the assignment have the same size (and
* therefore have the same type).
*
* It would be perfectly valid to unconditionally generate the
* swizzles, this this will typically result in a more compact IR tree.
*/
ir_rvalue *rhs;
if (lhs->type->vector_elements != rhs_col->type->vector_elements) {
rhs = new(ctx) ir_swizzle(rhs_col, swiz,
lhs->type->vector_elements);
} else {
rhs = rhs_col;
}
assert(lhs->type == rhs->type);
ir_instruction *inst =
new(ctx) ir_assignment(lhs, rhs, NULL, write_mask);
instructions->push_tail(inst);
}
} else {
const unsigned cols = type->matrix_columns;
const unsigned rows = type->vector_elements;
unsigned col_idx = 0;
unsigned row_idx = 0;
foreach_list (node, parameters) {
ir_rvalue *const rhs = (ir_rvalue *) node;
const unsigned components_remaining_this_column = rows - row_idx;
unsigned rhs_components = rhs->type->components();
unsigned rhs_base = 0;
/* Since the parameter might be used in the RHS of two assignments,
* generate a temporary and copy the paramter there.
*/
ir_variable *rhs_var =
new(ctx) ir_variable(rhs->type, "mat_ctor_vec", ir_var_temporary);
instructions->push_tail(rhs_var);
ir_dereference *rhs_var_ref =
new(ctx) ir_dereference_variable(rhs_var);
ir_instruction *inst = new(ctx) ir_assignment(rhs_var_ref, rhs, NULL);
instructions->push_tail(inst);
/* Assign the current parameter to as many components of the matrix
* as it will fill.
*
* NOTE: A single vector parameter can span two matrix columns. A
* single vec4, for example, can completely fill a mat2.
*/
if (rhs_components >= components_remaining_this_column) {
const unsigned count = MIN2(rhs_components,
components_remaining_this_column);
rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
ir_instruction *inst = assign_to_matrix_column(var, col_idx,
row_idx,
rhs_var_ref, 0,
count, ctx);
instructions->push_tail(inst);
rhs_base = count;
col_idx++;
row_idx = 0;
}
/* If there is data left in the parameter and components left to be
* set in the destination, emit another assignment. It is possible
* that the assignment could be of a vec4 to the last element of the
* matrix. In this case col_idx==cols, but there is still data
* left in the source parameter. Obviously, don't emit an assignment
* to data outside the destination matrix.
*/
if ((col_idx < cols) && (rhs_base < rhs_components)) {
const unsigned count = rhs_components - rhs_base;
rhs_var_ref = new(ctx) ir_dereference_variable(rhs_var);
ir_instruction *inst = assign_to_matrix_column(var, col_idx,
row_idx,
rhs_var_ref,
rhs_base,
count, ctx);
instructions->push_tail(inst);
row_idx += count;
}
}
}
return new(ctx) ir_dereference_variable(var);
}
ir_rvalue *
ast_function_expression::hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
/* There are three sorts of function calls.
*
* 1. constructors - The first subexpression is an ast_type_specifier.
* 2. methods - Only the .length() method of array types.
* 3. functions - Calls to regular old functions.
*
* Method calls are actually detected when the ast_field_selection
* expression is handled.
*/
if (is_constructor()) {
const ast_type_specifier *type = (ast_type_specifier *) subexpressions[0];
YYLTYPE loc = type->get_location();
const char *name;
const glsl_type *const constructor_type = type->glsl_type(& name, state);
/* Constructors for samplers are illegal.
*/
if (constructor_type->is_sampler()) {
_mesa_glsl_error(& loc, state, "cannot construct sampler type `%s'",
constructor_type->name);
return ir_call::get_error_instruction(ctx);
}
if (constructor_type->is_array()) {
if (state->language_version <= 110) {
_mesa_glsl_error(& loc, state,
"array constructors forbidden in GLSL 1.10");
return ir_call::get_error_instruction(ctx);
}
return process_array_constructor(instructions, constructor_type,
& loc, &this->expressions, state);
}
/* There are two kinds of constructor call. Constructors for built-in
* language types, such as mat4 and vec2, are free form. The only
* requirement is that the parameters must provide enough values of the
* correct scalar type. Constructors for arrays and structures must
* have the exact number of parameters with matching types in the
* correct order. These constructors follow essentially the same type
* matching rules as functions.
*/
if (!constructor_type->is_numeric() && !constructor_type->is_boolean())
return ir_call::get_error_instruction(ctx);
/* Total number of components of the type being constructed. */
const unsigned type_components = constructor_type->components();
/* Number of components from parameters that have actually been
* consumed. This is used to perform several kinds of error checking.
*/
unsigned components_used = 0;
unsigned matrix_parameters = 0;
unsigned nonmatrix_parameters = 0;
exec_list actual_parameters;
foreach_list (n, &this->expressions) {
ast_node *ast = exec_node_data(ast_node, n, link);
ir_rvalue *result = ast->hir(instructions, state)->as_rvalue();
/* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
*
* "It is an error to provide extra arguments beyond this
* last used argument."
*/
if (components_used >= type_components) {
_mesa_glsl_error(& loc, state, "too many parameters to `%s' "
"constructor",
constructor_type->name);
return ir_call::get_error_instruction(ctx);
}
if (!result->type->is_numeric() && !result->type->is_boolean()) {
_mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
"non-numeric data type",
constructor_type->name);
return ir_call::get_error_instruction(ctx);
}
/* Count the number of matrix and nonmatrix parameters. This
* is used below to enforce some of the constructor rules.
*/
if (result->type->is_matrix())
matrix_parameters++;
else
nonmatrix_parameters++;
actual_parameters.push_tail(result);
components_used += result->type->components();
}
/* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
*
* "It is an error to construct matrices from other matrices. This
* is reserved for future use."
*/
if ((state->language_version <= 110) && (matrix_parameters > 0)
&& constructor_type->is_matrix()) {
_mesa_glsl_error(& loc, state, "cannot construct `%s' from a "
"matrix in GLSL 1.10",
constructor_type->name);
return ir_call::get_error_instruction(ctx);
}
/* From page 50 (page 56 of the PDF) of the GLSL 1.50 spec:
*
* "If a matrix argument is given to a matrix constructor, it is
* an error to have any other arguments."
*/
if ((matrix_parameters > 0)
&& ((matrix_parameters + nonmatrix_parameters) > 1)
&& constructor_type->is_matrix()) {
_mesa_glsl_error(& loc, state, "for matrix `%s' constructor, "
"matrix must be only parameter",
constructor_type->name);
return ir_call::get_error_instruction(ctx);
}
/* From page 28 (page 34 of the PDF) of the GLSL 1.10 spec:
*
* "In these cases, there must be enough components provided in the
* arguments to provide an initializer for every component in the
* constructed value."
*/
if ((components_used < type_components) && (components_used != 1)) {
_mesa_glsl_error(& loc, state, "too few components to construct "
"`%s'",
constructor_type->name);
return ir_call::get_error_instruction(ctx);
}
/* Later, we cast each parameter to the same base type as the
* constructor. Since there are no non-floating point matrices, we
* need to break them up into a series of column vectors.
*/
if (constructor_type->base_type != GLSL_TYPE_FLOAT) {
foreach_list_safe(n, &actual_parameters) {
ir_rvalue *matrix = (ir_rvalue *) n;
if (!matrix->type->is_matrix())
continue;
/* Create a temporary containing the matrix. */
ir_variable *var = new(ctx) ir_variable(matrix->type, "matrix_tmp",
ir_var_temporary);
instructions->push_tail(var);
instructions->push_tail(new(ctx) ir_assignment(new(ctx)
ir_dereference_variable(var), matrix, NULL));
var->constant_value = matrix->constant_expression_value();
/* Replace the matrix with dereferences of its columns. */
for (int i = 0; i < matrix->type->matrix_columns; i++) {
matrix->insert_before(new (ctx) ir_dereference_array(var,
new(ctx) ir_constant(i)));
}
matrix->remove();
}
}
bool all_parameters_are_constant = true;
/* Type cast each parameter and, if possible, fold constants.*/
foreach_list_safe(n, &actual_parameters) {
ir_rvalue *ir = (ir_rvalue *) n;
const glsl_type *desired_type =
glsl_type::get_instance(constructor_type->base_type,
ir->type->vector_elements,
ir->type->matrix_columns);
ir_rvalue *result = convert_component(ir, desired_type);
/* Attempt to convert the parameter to a constant valued expression.
* After doing so, track whether or not all the parameters to the
* constructor are trivially constant valued expressions.
*/
ir_rvalue *const constant = result->constant_expression_value();
if (constant != NULL)
result = constant;
else
all_parameters_are_constant = false;
if (result != ir) {
ir->replace_with(result);
}
}
/* If all of the parameters are trivially constant, create a
* constant representing the complete collection of parameters.
*/
if (all_parameters_are_constant) {
if (components_used >= type_components)
return new(ctx) ir_constant(constructor_type,
& actual_parameters);
/* The above case must handle all scalar constructors.
*/
assert(constructor_type->is_vector()
|| constructor_type->is_matrix());
/* Constructors with exactly one component are special for
* vectors and matrices. For vectors it causes all elements of
* the vector to be filled with the value. For matrices it
* causes the matrix to be filled with 0 and the diagonal to be
* filled with the value.
*/
ir_constant_data data;
ir_constant *const initializer =
(ir_constant *) actual_parameters.head;
if (constructor_type->is_matrix())
generate_constructor_matrix(constructor_type, initializer,
&data);
else
generate_constructor_vector(constructor_type, initializer,
&data);
return new(ctx) ir_constant(constructor_type, &data);
} else if (constructor_type->is_scalar()) {
return dereference_component((ir_rvalue *) actual_parameters.head,
0);
} else if (constructor_type->is_vector()) {
return emit_inline_vector_constructor(constructor_type,
instructions,
&actual_parameters,
ctx);
} else {
assert(constructor_type->is_matrix());
return emit_inline_matrix_constructor(constructor_type,
instructions,
&actual_parameters,
ctx);
}
} else {
const ast_expression *id = subexpressions[0];
YYLTYPE loc = id->get_location();
exec_list actual_parameters;
process_parameters(instructions, &actual_parameters, &this->expressions,
state);
const glsl_type *const type =
state->symbols->get_type(id->primary_expression.identifier);
if ((type != NULL) && type->is_record()) {
ir_constant *constant =
constant_record_constructor(type, &loc, &actual_parameters, state);
if (constant != NULL)
return constant;
}
return match_function_by_name(instructions,
id->primary_expression.identifier, & loc,
&actual_parameters, state);
}
return ir_call::get_error_instruction(ctx);
}