Files
mesa/src
Eric Anholt 68c91a87d7 broadcom/vc4: Keep pipe_sampler_view->texture matching the original texture.
I was overwriting view->texture with the shadow resource when we need to
do shadow copies (retiling or baselevel rebase), but that tripped up some
critical new sanity checking in state_tracker (making sure that stObj->pt
hasn't changed from view->texture through TexImage-related paths).

To avoid that, move the shadow resource to the vc4_sampler_view struct.

Fixes: f0ecd36ef8 ("st/mesa: add an entirely separate codepath for setting up buffer views")
2017-09-26 14:49:43 -07:00
..
2017-01-20 11:40:52 -08:00
2017-09-26 22:37:02 +10:00
2017-09-26 22:37:02 +10:00