Files
mesa/src
George Kyriazis 669d8f626f swr: add fetch shader cache
For now, the cache key is all of FETCH_COMPILE_STATE.

Use new/delete for swr_vertex_element_state, since we have to call the
constructors/destructors of the struct elements.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2017-02-23 16:36:13 -06:00
..
2017-02-23 16:36:13 -06:00
2016-08-31 17:06:54 -07:00
2017-01-20 11:40:52 -08:00
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