Files
mesa/src/intel/vulkan
Timothy Arceri e1af20f18a nir/i965/anv/radv/gallium: make shader info a pointer
When restoring something from shader cache we won't have and don't
want to create a nir_shader this change detaches the two.

There are other advantages such as being able to reuse the
shader info populated by GLSL IR.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-26 14:29:36 +11:00
..
2016-05-01 08:38:04 +01:00
2016-10-14 15:39:41 -07:00
2016-05-23 12:09:11 +01:00
2016-10-14 11:53:41 +01:00
2016-10-20 10:53:37 +10:00