Files
mesa/src
Rob Clark 189a0fecf5 freedreno/ir3: move nir finalization to after cache miss
In cases where every variant is a shader-cache-hit, we never need the
post-finalize round of nir opt/lowering passes.  So defer this until
the first shader-cache-miss to avoid doing pointless work.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
2020-06-26 08:55:21 -07:00
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2020-06-22 21:50:12 +00:00
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2020-06-22 21:50:12 +00:00
2020-04-20 11:57:11 +00:00
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