61e27debf5
If the blit was just a resource flush on a uncompressed buffer we can keep the tile status as valid, as in that case only clear tiles are filled in the target buffer, but it doesn't hurt to look at the TS buffer when fetching from this resource as the tile status matches the content of the buffer. For compressed formats we can't do the same, as the compressed tiles are uncompressed when flushing the resource, so the compression tags don't match the buffer content anymore. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19964>