Files
mesa/src/broadcom/compiler
Eric Anholt d934d3206e nir: Add flipping of gl_PointCoord.y in nir_lower_wpos_ytransform.
This is controlled by a new nir_shader_compiler_options flag, and fixes
dEQP-GLES3.functional.shaders.builtin_variable.pointcoord on V3D.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-07-26 11:00:34 -07:00
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