Rhys Perry 54292e99c7 aco: optimize 32-bit extracts and inserts using SDWA
Still need to use dst_u=preserve field to optimize packs

fossil-db (Sienna Cichlid):
Totals from 15974 (10.66% of 149839) affected shaders:
VGPRs: 1009064 -> 1008968 (-0.01%); split: -0.03%, +0.02%
SpillSGPRs: 7959 -> 7964 (+0.06%)
CodeSize: 101716436 -> 101159568 (-0.55%); split: -0.55%, +0.01%
MaxWaves: 284464 -> 284490 (+0.01%); split: +0.02%, -0.01%
Instrs: 19334216 -> 19224241 (-0.57%); split: -0.57%, +0.00%
Latency: 375465295 -> 375230478 (-0.06%); split: -0.14%, +0.08%
InvThroughput: 79006105 -> 78860705 (-0.18%); split: -0.25%, +0.07%

fossil-db (Polaris):
Totals from 11369 (7.51% of 151365) affected shaders:
SGPRs: 787920 -> 787680 (-0.03%); split: -0.04%, +0.01%
VGPRs: 681056 -> 681040 (-0.00%); split: -0.01%, +0.00%
CodeSize: 68127288 -> 67664120 (-0.68%); split: -0.69%, +0.01%
MaxWaves: 54370 -> 54371 (+0.00%)
Instrs: 13294638 -> 13214109 (-0.61%); split: -0.62%, +0.01%
Latency: 373515759 -> 373214571 (-0.08%); split: -0.11%, +0.03%
InvThroughput: 166529524 -> 166275291 (-0.15%); split: -0.20%, +0.05%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3151>
2021-06-08 08:57:43 +00:00
2021-05-21 01:40:22 +00:00
2021-05-07 13:41:38 +00:00
2020-01-18 11:39:32 +01:00
2021-05-05 18:53:08 +00:00
2021-04-14 21:11:07 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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