The following chain of events results in an incorrectly sized buffer
persisting beyond its useful lifetime, and causing visual artifacts.
buffer is attached at size A
window is resized to size B
rendering takes place for size B
window is resized back to size A
swapbuffers with damage is called
In this scenario, update_buffers fails to recognize that the surface it's
about to commit is a different size than it has rendered. The
attached_width and attached_height are set incorrectly, and periodic
flickering is observed.
Instead, we set a boolean flag at time of resize and use this at the time
we latch the window dimensions as surface dimensions to decide whether to
discard stale buffers.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13270>