Files
mesa/src
Timothy Arceri 53a509723f mesa/glsl: set sampler units directly in gl_program
Now that we create gl_program earlier there is no need to mess about
copying things to gl_linked_shader then to gl_program.

Reviewed-by: Eric Anholt <eric@anholt.net>
2017-01-06 11:21:42 +11:00
..
2016-08-31 17:06:54 -07:00
2016-08-31 17:06:54 -07:00