Files
mesa/src/compiler
Martin Pelikán 53719f818c compiler/spirv: reject invalid shader code properly
After bebe3d626e, b->fail_jump is prepared after vtn_create_builder
which can longjmp(3) to it through its vtx_assert()s.  This corrupts
the stack and creates confusing core dumps, so we need to avoid it.

While there, I decided to print the offending values for debugability.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-01 08:09:35 -07:00
..
2017-07-21 08:47:56 +03:00
2017-10-13 15:02:34 -07:00
2018-04-12 19:31:30 -04:00
2018-04-20 20:26:56 -07:00
2018-04-24 14:08:15 -07:00
2018-03-25 10:42:54 -04:00
2018-03-14 10:08:42 -04:00
2018-03-30 14:33:03 -06:00
2016-09-12 10:48:35 +10:00
2018-03-27 08:36:37 -04:00