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The currently available D3D12 API headers have incorrect C function prototypes for these functions when compiling for non-Windows platforms. Future changes here will move these helpers into the DirectX-Headers project, but: * The process of getting a fix into the headers is still ongoing * I'd prefer to avoid taking an immediate dependency on just-published headers again So, for now add some helpers to work around this problem in Dozen Acked-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Bill Kristiansen <billkris@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17340>