4bdbc4c93f
Now that we're using nir_intrinsic_load_layer_id for ViewIndex, we can use primitive replication even when the FS uses ViewIndex. Also, only check that active_stages doesn't contain anything other than VS and FS, not that it's exactly VS | FS. This both decouples things more and allows primitive rplication in the depth-only case where we have no fragment shader at all. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17602>