5e5d0ad081
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c src/mesa/state_tracker/st_draw_feedback.c
351 lines
11 KiB
OpenEdge ABL
351 lines
11 KiB
OpenEdge ABL
/**************************************************************************
|
|
*
|
|
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
|
|
* All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sub license, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the
|
|
* next paragraph) shall be included in all copies or substantial portions
|
|
* of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
|
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
|
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
**************************************************************************/
|
|
|
|
/**
|
|
* @file
|
|
* SWIG interface definion for Gallium types.
|
|
*
|
|
* @author Jose Fonseca <jrfonseca@tungstengraphics.com>
|
|
*/
|
|
|
|
%nodefaultctor st_context;
|
|
%nodefaultdtor st_context;
|
|
|
|
struct st_context {
|
|
};
|
|
|
|
%extend st_context {
|
|
|
|
~st_context() {
|
|
st_context_destroy($self);
|
|
}
|
|
|
|
/*
|
|
* State functions (create/bind/destroy state objects)
|
|
*/
|
|
|
|
void set_blend( const struct pipe_blend_state *state ) {
|
|
cso_set_blend($self->cso, state);
|
|
}
|
|
|
|
void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) {
|
|
cso_single_sampler($self->cso, index, state);
|
|
cso_single_sampler_done($self->cso);
|
|
}
|
|
|
|
void set_vertex_sampler( unsigned index, const struct pipe_sampler_state *state ) {
|
|
cso_single_vertex_sampler($self->cso, index, state);
|
|
cso_single_vertex_sampler_done($self->cso);
|
|
}
|
|
|
|
void set_rasterizer( const struct pipe_rasterizer_state *state ) {
|
|
cso_set_rasterizer($self->cso, state);
|
|
}
|
|
|
|
void set_depth_stencil_alpha(const struct pipe_depth_stencil_alpha_state *state) {
|
|
cso_set_depth_stencil_alpha($self->cso, state);
|
|
}
|
|
|
|
void set_fragment_shader( const struct pipe_shader_state *state ) {
|
|
void *fs;
|
|
|
|
if(!state) {
|
|
cso_set_fragment_shader_handle($self->cso, NULL);
|
|
return;
|
|
}
|
|
|
|
fs = $self->pipe->create_fs_state($self->pipe, state);
|
|
if(!fs)
|
|
return;
|
|
|
|
if(cso_set_fragment_shader_handle($self->cso, fs) != PIPE_OK)
|
|
return;
|
|
|
|
cso_delete_fragment_shader($self->cso, $self->fs);
|
|
$self->fs = fs;
|
|
}
|
|
|
|
void set_vertex_shader( const struct pipe_shader_state *state ) {
|
|
void *vs;
|
|
|
|
if(!state) {
|
|
cso_set_vertex_shader_handle($self->cso, NULL);
|
|
return;
|
|
}
|
|
|
|
vs = $self->pipe->create_vs_state($self->pipe, state);
|
|
if(!vs)
|
|
return;
|
|
|
|
if(cso_set_vertex_shader_handle($self->cso, vs) != PIPE_OK)
|
|
return;
|
|
|
|
cso_delete_vertex_shader($self->cso, $self->vs);
|
|
$self->vs = vs;
|
|
}
|
|
|
|
void set_geometry_shader( const struct pipe_shader_state *state ) {
|
|
void *gs;
|
|
|
|
if(!state) {
|
|
cso_set_geometry_shader_handle($self->cso, NULL);
|
|
return;
|
|
}
|
|
|
|
gs = $self->pipe->create_gs_state($self->pipe, state);
|
|
if(!gs)
|
|
return;
|
|
|
|
if(cso_set_geometry_shader_handle($self->cso, gs) != PIPE_OK)
|
|
return;
|
|
|
|
cso_delete_geometry_shader($self->cso, $self->gs);
|
|
$self->gs = gs;
|
|
}
|
|
|
|
/*
|
|
* Parameter-like state (or properties)
|
|
*/
|
|
|
|
void set_blend_color(const struct pipe_blend_color *state ) {
|
|
cso_set_blend_color($self->cso, state);
|
|
}
|
|
|
|
void set_clip(const struct pipe_clip_state *state ) {
|
|
$self->pipe->set_clip_state($self->pipe, state);
|
|
}
|
|
|
|
void set_constant_buffer(unsigned shader, unsigned index,
|
|
struct pipe_buffer *buffer )
|
|
{
|
|
$self->pipe->set_constant_buffer($self->pipe, shader, index, buffer);
|
|
}
|
|
|
|
void set_framebuffer(const struct pipe_framebuffer_state *state )
|
|
{
|
|
memcpy(&$self->framebuffer, state, sizeof *state);
|
|
cso_set_framebuffer($self->cso, state);
|
|
}
|
|
|
|
void set_polygon_stipple(const struct pipe_poly_stipple *state ) {
|
|
$self->pipe->set_polygon_stipple($self->pipe, state);
|
|
}
|
|
|
|
void set_scissor(const struct pipe_scissor_state *state ) {
|
|
$self->pipe->set_scissor_state($self->pipe, state);
|
|
}
|
|
|
|
void set_viewport(const struct pipe_viewport_state *state) {
|
|
cso_set_viewport($self->cso, state);
|
|
}
|
|
|
|
void set_fragment_sampler_texture(unsigned index,
|
|
struct pipe_texture *texture) {
|
|
if(!texture)
|
|
texture = $self->default_texture;
|
|
pipe_texture_reference(&$self->fragment_sampler_textures[index], texture);
|
|
$self->pipe->set_fragment_sampler_textures($self->pipe,
|
|
PIPE_MAX_SAMPLERS,
|
|
$self->fragment_sampler_textures);
|
|
}
|
|
|
|
void set_vertex_sampler_texture(unsigned index,
|
|
struct pipe_texture *texture) {
|
|
if(!texture)
|
|
texture = $self->default_texture;
|
|
pipe_texture_reference(&$self->vertex_sampler_textures[index], texture);
|
|
$self->pipe->set_vertex_sampler_textures($self->pipe,
|
|
PIPE_MAX_VERTEX_SAMPLERS,
|
|
$self->vertex_sampler_textures);
|
|
}
|
|
|
|
void set_vertex_buffer(unsigned index,
|
|
unsigned stride,
|
|
unsigned max_index,
|
|
unsigned buffer_offset,
|
|
struct pipe_buffer *buffer)
|
|
{
|
|
unsigned i;
|
|
struct pipe_vertex_buffer state;
|
|
|
|
memset(&state, 0, sizeof(state));
|
|
state.stride = stride;
|
|
state.max_index = max_index;
|
|
state.buffer_offset = buffer_offset;
|
|
state.buffer = buffer;
|
|
|
|
memcpy(&$self->vertex_buffers[index], &state, sizeof(state));
|
|
|
|
for(i = 0; i < PIPE_MAX_ATTRIBS; ++i)
|
|
if(self->vertex_buffers[i].buffer)
|
|
$self->num_vertex_buffers = i + 1;
|
|
|
|
$self->pipe->set_vertex_buffers($self->pipe,
|
|
$self->num_vertex_buffers,
|
|
$self->vertex_buffers);
|
|
}
|
|
|
|
void set_vertex_element(unsigned index,
|
|
const struct pipe_vertex_element *element)
|
|
{
|
|
memcpy(&$self->vertex_elements[index], element, sizeof(*element));
|
|
}
|
|
|
|
void set_vertex_elements(unsigned num)
|
|
{
|
|
$self->num_vertex_elements = num;
|
|
$self->pipe->set_vertex_elements($self->pipe,
|
|
$self->num_vertex_elements,
|
|
$self->vertex_elements);
|
|
}
|
|
|
|
/*
|
|
* Draw functions
|
|
*/
|
|
|
|
void draw_arrays(unsigned mode, unsigned start, unsigned count) {
|
|
$self->pipe->draw_arrays($self->pipe, mode, start, count);
|
|
}
|
|
|
|
void draw_elements( struct pipe_buffer *indexBuffer,
|
|
unsigned indexSize,
|
|
unsigned mode, unsigned start, unsigned count)
|
|
{
|
|
$self->pipe->draw_elements($self->pipe,
|
|
indexBuffer,
|
|
indexSize,
|
|
mode, start, count);
|
|
}
|
|
|
|
void draw_range_elements( struct pipe_buffer *indexBuffer,
|
|
unsigned indexSize, unsigned minIndex, unsigned maxIndex,
|
|
unsigned mode, unsigned start, unsigned count)
|
|
{
|
|
$self->pipe->draw_range_elements($self->pipe,
|
|
indexBuffer,
|
|
indexSize, minIndex, maxIndex,
|
|
mode, start, count);
|
|
}
|
|
|
|
void draw_vertices(unsigned prim,
|
|
unsigned num_verts,
|
|
unsigned num_attribs,
|
|
const float *vertices)
|
|
{
|
|
struct pipe_context *pipe = $self->pipe;
|
|
struct pipe_screen *screen = pipe->screen;
|
|
struct pipe_buffer *vbuf;
|
|
float *map;
|
|
unsigned size;
|
|
|
|
size = num_verts * num_attribs * 4 * sizeof(float);
|
|
|
|
vbuf = pipe_buffer_create(screen,
|
|
32,
|
|
PIPE_BUFFER_USAGE_VERTEX,
|
|
size);
|
|
if(!vbuf)
|
|
goto error1;
|
|
|
|
map = pipe_buffer_map(screen, vbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
|
|
if (!map)
|
|
goto error2;
|
|
memcpy(map, vertices, size);
|
|
pipe_buffer_unmap(screen, vbuf);
|
|
|
|
util_draw_vertex_buffer(pipe, vbuf, 0, prim, num_verts, num_attribs);
|
|
|
|
error2:
|
|
pipe_buffer_reference(&vbuf, NULL);
|
|
error1:
|
|
;
|
|
}
|
|
|
|
void
|
|
flush(unsigned flags = 0) {
|
|
struct pipe_fence_handle *fence = NULL;
|
|
$self->pipe->flush($self->pipe, flags | PIPE_FLUSH_RENDER_CACHE, &fence);
|
|
if(fence) {
|
|
/* TODO: allow asynchronous operation */
|
|
$self->pipe->screen->fence_finish( $self->pipe->screen, fence, 0 );
|
|
$self->pipe->screen->fence_reference( $self->pipe->screen, &fence, NULL );
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Surface functions
|
|
*/
|
|
|
|
void surface_copy(struct st_surface *dst,
|
|
unsigned destx, unsigned desty,
|
|
struct st_surface *src,
|
|
unsigned srcx, unsigned srcy,
|
|
unsigned width, unsigned height)
|
|
{
|
|
struct pipe_surface *_dst = NULL;
|
|
struct pipe_surface *_src = NULL;
|
|
|
|
_dst = st_pipe_surface(dst, PIPE_BUFFER_USAGE_GPU_WRITE);
|
|
if(!_dst)
|
|
SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
|
|
|
|
_src = st_pipe_surface(src, PIPE_BUFFER_USAGE_GPU_READ);
|
|
if(!_src)
|
|
SWIG_exception(SWIG_ValueError, "couldn't acquire source surface for reading");
|
|
|
|
$self->pipe->surface_copy($self->pipe, _dst, destx, desty, _src, srcx, srcy, width, height);
|
|
|
|
fail:
|
|
pipe_surface_reference(&_src, NULL);
|
|
pipe_surface_reference(&_dst, NULL);
|
|
}
|
|
|
|
void surface_fill(struct st_surface *dst,
|
|
unsigned x, unsigned y,
|
|
unsigned width, unsigned height,
|
|
unsigned value)
|
|
{
|
|
struct pipe_surface *_dst = NULL;
|
|
|
|
_dst = st_pipe_surface(dst, PIPE_BUFFER_USAGE_GPU_WRITE);
|
|
if(!_dst)
|
|
SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
|
|
|
|
$self->pipe->surface_fill($self->pipe, _dst, x, y, width, height, value);
|
|
|
|
fail:
|
|
pipe_surface_reference(&_dst, NULL);
|
|
}
|
|
|
|
void clear(unsigned buffers, const float *rgba, double depth = 0.0f,
|
|
unsigned stencil = 0)
|
|
{
|
|
$self->pipe->clear($self->pipe, buffers, rgba, depth, stencil);
|
|
}
|
|
|
|
};
|