6f4c300919
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3578>
115 lines
3.1 KiB
C
115 lines
3.1 KiB
C
/*
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* Copyright 2019 Valve Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef AC_SHADER_ARGS_H
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#define AC_SHADER_ARGS_H
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#include <stdint.h>
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#include <stdbool.h>
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#define AC_MAX_INLINE_PUSH_CONSTS 8
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enum ac_arg_regfile {
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AC_ARG_SGPR,
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AC_ARG_VGPR,
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};
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enum ac_arg_type {
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AC_ARG_FLOAT,
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AC_ARG_INT,
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AC_ARG_CONST_PTR, /* Pointer to i8 array */
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AC_ARG_CONST_FLOAT_PTR, /* Pointer to f32 array */
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AC_ARG_CONST_PTR_PTR, /* Pointer to pointer to i8 array */
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AC_ARG_CONST_DESC_PTR, /* Pointer to v4i32 array */
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AC_ARG_CONST_IMAGE_PTR, /* Pointer to v8i32 array */
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};
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struct ac_arg {
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uint8_t arg_index;
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bool used;
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};
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#define AC_MAX_ARGS 128
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struct ac_shader_args {
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/* Info on how to declare arguments */
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struct {
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enum ac_arg_type type;
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enum ac_arg_regfile file;
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uint8_t offset;
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uint8_t size;
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bool skip;
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} args[AC_MAX_ARGS];
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uint8_t arg_count;
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uint8_t sgpr_count;
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uint8_t num_sgprs_used;
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uint8_t num_vgprs_used;
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struct ac_arg base_vertex;
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struct ac_arg start_instance;
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struct ac_arg draw_id;
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struct ac_arg vertex_id;
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struct ac_arg instance_id;
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struct ac_arg tcs_patch_id;
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struct ac_arg tcs_rel_ids;
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struct ac_arg tes_patch_id;
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struct ac_arg gs_prim_id;
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struct ac_arg gs_invocation_id;
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/* PS */
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struct ac_arg frag_pos[4];
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struct ac_arg front_face;
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struct ac_arg ancillary;
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struct ac_arg sample_coverage;
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struct ac_arg prim_mask;
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struct ac_arg persp_sample;
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struct ac_arg persp_center;
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struct ac_arg persp_centroid;
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struct ac_arg pull_model;
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struct ac_arg linear_sample;
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struct ac_arg linear_center;
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struct ac_arg linear_centroid;
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/* CS */
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struct ac_arg local_invocation_ids;
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struct ac_arg num_work_groups;
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struct ac_arg workgroup_ids[3];
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struct ac_arg tg_size;
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/* Vulkan only */
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struct ac_arg push_constants;
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struct ac_arg inline_push_consts[AC_MAX_INLINE_PUSH_CONSTS];
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unsigned num_inline_push_consts;
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unsigned base_inline_push_consts;
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struct ac_arg view_index;
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};
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void ac_add_arg(struct ac_shader_args *info, enum ac_arg_regfile regfile,
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unsigned registers, enum ac_arg_type type,
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struct ac_arg *arg);
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#endif
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