43e521f7a5
Talking to Alyssa this looks like an artifact of old ways that the shader was being produced, so get rid of that zeroing. Add an assert as a canary for any problems we might be missing. Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34139>