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mesa/src/intel
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Marcin Ślusarz 1542ab70eb anv: handle primitive shading rate for mesh
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16030>
2022-05-13 13:05:51 +00:00
..
blorp
nir/builder: Add a nir_trim_vector helper
2022-05-11 14:47:33 +00:00
ci
ci/iris: Cut the glk-deqp test coverage in half.
2022-05-10 02:16:04 +00:00
common
intel: fix URB programming for GT1s
2022-04-17 21:24:17 +00:00
compiler
intel/compiler: implement primitive shading rate for mesh
2022-05-13 13:05:51 +00:00
dev
intel/dev: Enable first set of DG2 PCI IDs
2022-05-12 03:03:57 -07:00
ds
intel/ds: fix compilation with perfetto
2022-02-08 12:29:21 +00:00
genxml
intel/genxml: Add SAMPLER_MODE bits for enabling Small PL on Icelake
2022-04-11 19:17:07 +00:00
isl
isl,iris: Add DG2 CCS modifier support for XeHP
2022-04-28 20:02:14 +00:00
nullhw-layer
vulkan: drop empty vulkan_wsi_args
2022-04-27 11:51:26 +00:00
perf
intel/perf: Fix OA report accumulation on Gfx12+.
2022-04-12 00:11:47 +00:00
tools
drm-shim: Better mmap offsets
2022-05-02 19:50:33 +00:00
vulkan
anv: handle primitive shading rate for mesh
2022-05-13 13:05:51 +00:00
Makefile.perf.am
intel: Rename GEN_PERF prefix to INTEL_PERF in build files
2021-04-20 20:06:34 +00:00
meson.build
anv: add perfetto source
2022-01-14 20:17:44 +00:00
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