Files
mesa/src
Eric Anholt 41097db91b ra: Convert another bool array to bitsets.
This one saves about 2MB peak allocation in glsl-fs-algebraic-add-add-1,
with no performance difference on timing short shader-db runs (n=9/10,
warmup outlier removed).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-03-18 10:20:28 -07:00
..
2014-03-08 20:43:54 +00:00