22253e6b65
Acked-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5749>
124 lines
4.6 KiB
C
124 lines
4.6 KiB
C
/*
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* Copyright (c) 2020 Collabora, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors (Collabora):
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* Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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*/
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/* Index buffer min/max cache. We need to calculate the min/max for arbitrary
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* slices (start, start + count) of the index buffer at drawtime. As this can
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* be quite expensive, we cache. Conceptually, we just use a hash table mapping
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* the key (start, count) to the value (min, max). In practice, mesa's hash
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* table implementation is higher overhead than we would like and makes
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* handling memory usage a little complicated. So we use this data structure
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* instead. Searching is O(n) to the size, but the size is capped at the
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* PANFROST_MINMAX_SIZE constant (so this is a tradeoff between cache hit/miss
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* ratio and cache search speed). Note that keys are adjacent so we get cache
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* line alignment benefits. Insertion is O(1) and in-order until the cache
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* fills up, after that it evicts the oldest cached value in a ring facilitated
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* by index.
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*/
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#include "pan_minmax_cache.h"
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bool
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panfrost_minmax_cache_get(struct panfrost_minmax_cache *cache, unsigned start, unsigned count,
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unsigned *min_index, unsigned *max_index)
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{
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uint64_t ht_key = (((uint64_t)count) << 32) | start;
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bool found = false;
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if (!cache)
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return false;
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for (unsigned i = 0; i < cache->size; ++i) {
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if (cache->keys[i] == ht_key) {
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uint64_t hit = cache->values[i];
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*min_index = hit & 0xffffffff;
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*max_index = hit >> 32;
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found = true;
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break;
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}
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}
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return found;
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}
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void
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panfrost_minmax_cache_add(struct panfrost_minmax_cache *cache, unsigned start, unsigned count,
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unsigned min_index, unsigned max_index)
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{
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uint64_t ht_key = (((uint64_t)count) << 32) | start;
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uint64_t value = min_index | (((uint64_t)max_index) << 32);
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unsigned index = 0;
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if (!cache)
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return;
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if (cache->size == PANFROST_MINMAX_SIZE) {
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index = cache->index++;
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cache->index = cache->index % PANFROST_MINMAX_SIZE;
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} else {
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index = cache->size++;
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}
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cache->keys[index] = ht_key;
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cache->values[index] = value;
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}
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/* If we've been caching min/max indices and we update the index
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* buffer, that may invalidate the min/max. Check what's been cached vs
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* what we've written, and throw out invalid entries. */
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void
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panfrost_minmax_cache_invalidate(struct panfrost_minmax_cache *cache, struct pipe_transfer *transfer)
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{
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/* Ensure there is a cache to invalidate and a write */
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if (!cache)
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return;
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if (!(transfer->usage & PIPE_MAP_WRITE))
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return;
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unsigned valid_count = 0;
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for (unsigned i = 0; i < cache->size; ++i) {
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uint64_t key = cache->keys[i];
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uint32_t start = key & 0xffffffff;
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uint32_t count = key >> 32;
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/* 1D range intersection */
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bool invalid = MAX2(transfer->box.x, start) < MIN2(transfer->box.x + transfer->box.width, start + count);
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if (!invalid) {
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cache->keys[valid_count] = key;
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cache->values[valid_count] = cache->values[i];
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valid_count++;
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}
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}
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cache->size = valid_count;
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cache->index = 0;
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}
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