5ba380c226
We don't need to support all the color buffers for advanced blend, just cb0. For Fermi, we use the special binding slots so that we don't overlap with user textures, while Kepler+ gets a dedicated position for the fb handle in the driver constbuf. This logic is only triggered when a FBFETCH is actually present so it should be a no-op most of the time. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
76 lines
2.1 KiB
HTML
76 lines
2.1 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Mesa Release Notes</title>
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<link rel="stylesheet" type="text/css" href="../mesa.css">
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</head>
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<body>
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<div class="header">
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<h1>The Mesa 3D Graphics Library</h1>
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</div>
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<iframe src="../contents.html"></iframe>
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<div class="content">
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<h1>Mesa 17.0.0 Release Notes / TBD</h1>
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<p>
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Mesa 17.0.0 is a new development release.
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People who are concerned with stability and reliability should stick
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with a previous release or wait for Mesa 17.0.1.
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</p>
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<p>
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Mesa 17.0.0 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.5. OpenGL
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4.5 is <strong>only</strong> available if requested at context creation
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because compatibility contexts are not supported.
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</p>
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<h2>SHA256 checksums</h2>
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<pre>
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TBD.
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</pre>
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<h2>New features</h2>
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<p>
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Note: some of the new features are only available with certain drivers.
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</p>
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<ul>
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<li>GL_ARB_post_depth_coverage on i965/gen9+</li>
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<li>GL_KHR_blend_equation_advanced on nvc0</li>
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<li>GL_INTEL_conservative_rasterization on i965/gen9+</li>
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<li>GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)</li>
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<li>GL_ARB_gpu_shader_fp64 in i965/haswell</li>
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<li>GL_ARB_vertex_attrib_64bit in i965/haswell</li>
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<li>GL_ARB_shader_precision in i965/haswell</li>
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<li>Intel Haswell now supports OpenGL 4.2</li>
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<li>GL_OES_geometry_shader on i965/haswell</li>
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<li>GL_OES_texture_cube_map_array on i965/haswell</li>
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<li>GL_OES_viewport_array on i965/haswell</li>
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<li>Vulkan Float64 capability support on Intel's ANV driver</li>
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</ul>
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<h2>Bug fixes</h2>
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<ul>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98480">Bug 98480</a> - Support R8 image texture in ES 3.1</li>
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</ul>
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<h2>Changes</h2>
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TBD.
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</div>
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</body>
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</html>
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