Files
mesa/src
Samuel Pitoiset 3da9d6dac9 radv/tests: add a test to verify that pipelineCacheUUID is invariant
This was recently broken because pipelineCacheUUID was computed using
the physical device cache key. This caused SteamOS precompilation to
not happen for games that have shaders-based drirc.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33875>
2025-03-12 09:07:16 +00:00
..
2025-03-10 20:16:04 +00:00
2025-03-11 19:35:50 +00:00
2025-02-26 21:46:06 +00:00
2025-03-06 17:13:23 +00:00