It's unclear why this is needed, but PAL uses RESET_FILTER_CAM for some mesh shading draw packets: - DISPATCH_MESH_INDIRECT_MULTI - DISPATCH_TASKMESH_GFX Let's do the same in radv. Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23554>