Files
mesa/include/GL
Keith Whitwell 1b05b5b4fe glew: correct misspelling of glFramebufferTextureLayer
This was misspelt as glFramebufferTexturLayer (missing e), causing
conflicts with the correctly spelt version in glext.h and extfuncs.h.
2009-06-18 10:13:55 +01:00
..
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