3994fb1e19
This allows generating task and mesh variants of compute shaders. It adds: - vertex and primitive outputs support - aos writing. - payload support - mesh iface for the output and count callbacks. - draw_id - multiple iteration support to the exec fn to allow launches in multiple passes to reduce memory usage Reviewed-by: Roland Scheidegger <sroland@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23066>