Connor Abbott 351c6b8bfe freedreno/a6xx: Document GRAS_SC_CNTL::SINGLE_PRIM_MODE
Add a value discovered when investigating how the blob implements
GL_KHR_blend_equation_advanced.

Note that everything added here is a bit speculative, because it's
assuming the blob's implementation of GL_KHR_blend_equation_advanced is
sane. In particular a value of 0x3 seems to solve the UBWC problem as
well, so I'm not sure whether my description of the difference between
0x1 and 0x3 is correct. I'm also surprised that it uses the same value
for the coherent and non-coherent cases when forcing sysmem.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12360>
2021-08-16 08:57:10 +00:00
2021-08-14 21:44:32 +00:00
2021-08-12 19:29:59 +00:00
2021-05-07 13:41:38 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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