ecdab0dfea
It's generally frowned upon to have more than one H1 per document in HTML4. So let's put the text directly inside the header. This means we can drop the flex-based centering, which makes things a bit easier. We also need to change the padding to rem instead of em, because the em has now changed. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
52 lines
2.2 KiB
HTML
52 lines
2.2 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
|
<html lang="en">
|
|
<head>
|
|
<meta http-equiv="content-type" content="text/html; charset=utf-8">
|
|
<title>Mesa Extensions</title>
|
|
<link rel="stylesheet" type="text/css" href="mesa.css">
|
|
</head>
|
|
<body>
|
|
|
|
<div class="header">
|
|
The Mesa 3D Graphics Library
|
|
</div>
|
|
|
|
<iframe src="contents.html"></iframe>
|
|
<div class="content">
|
|
|
|
<h1>Mesa Extensions</h1>
|
|
|
|
<p>
|
|
A number of extensions have been developed especially for Mesa.
|
|
The specifications follow.
|
|
</p>
|
|
|
|
|
|
<ul>
|
|
<li><a href="specs/OLD/MESA_agp_offset.spec">MESA_agp_offset.spec</a>
|
|
<li><a href="specs/MESA_copy_sub_buffer.spec">MESA_copy_sub_buffer.spec</a>
|
|
<li><a href="specs/MESA_drm_image.spec">MESA_drm_image.spec</a>
|
|
<li><a href="specs/MESA_multithread_makecurrent.spec">MESA_multithread_makecurrent.spec</a>
|
|
<li><a href="specs/OLD/MESA_packed_depth_stencil.spec">MESA_packed_depth_stencil.spec</a> (obsolete)
|
|
<li><a href="specs/MESA_pack_invert.spec">MESA_pack_invert.spec</a>
|
|
<li><a href="specs/MESA_pixmap_colormap.spec">MESA_pixmap_colormap.spec</a>
|
|
<li><a href="specs/OLD/MESA_program_debug.spec">MESA_program_debug.spec</a> (obsolete)
|
|
<li><a href="specs/MESA_release_buffers.spec">MESA_release_buffers.spec</a>
|
|
<li><a href="specs/OLD/MESA_resize_buffers.spec">MESA_resize_buffers.spec</a> (obsolete)
|
|
<li><a href="specs/OLD/MESA_set_3dfx_mode.spec">MESA_set_3dfx_mode.spec</a>
|
|
<li><a href="specs/MESA_shader_debug.spec">MESA_shader_debug.spec</a>
|
|
<li><a href="specs/OLD/MESA_sprite_point.spec">MESA_sprite_point.spec</a> (obsolete)
|
|
<li><a href="specs/MESA_swap_control.spec">MESA_swap_control.spec</a>
|
|
<li><a href="specs/MESA_swap_frame_usage.spec">MESA_swap_frame_usage.spec</a>
|
|
<li><a href="specs/MESA_texture_array.spec">MESA_texture_array.spec</a>
|
|
<li><a href="specs/MESA_texture_signed_rgba.spec">MESA_texture_signed_rgba.spec</a>
|
|
<li><a href="specs/OLD/MESA_trace.spec">MESA_trace.spec</a> (obsolete)
|
|
<li><a href="specs/MESA_window_pos.spec">MESA_window_pos.spec</a>
|
|
<li><a href="specs/MESA_ycbcr_texture.spec">MESA_ycbcr_texture.spec</a>
|
|
<li><a href="specs/WL_bind_wayland_display.spec">WL_bind_wayland_display.spec</a>
|
|
</ul>
|
|
|
|
</div>
|
|
</body>
|
|
</html>
|