32dd8d59b6
When binding as textures, the alignment can be 16. However when binding as an image, the address has to be aligned to 256. (Also when binding as an RT, but that can't happen with GL or current gallium APIs.) Reported-by: Roy Spliet <nouveau@spliet.org> Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>