Files
mesa/src
Brian 32d86eb28a Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previously did.
Basically, in update_framebuffer() (which should be called after an FBO is bound
with MakeCurrent or BindFramebuffer) we check if the FBO is a window-system FBO.
If it is, update the FBO's GL_READ/DRAW_BUFFER state according to the context state.
Old code still in place but disabled with #if 0 / #endif.
2007-08-16 18:52:48 +01:00
..
2007-02-20 08:11:11 -07:00
2007-08-01 08:43:58 -06:00
2003-06-17 07:20:22 +00:00