Files
mesa/src
Rob Clark 3065c4bf92 freedreno/ir3: switch PIPE_CAP_TGSI_TEXCOORD
We don't really need the varying remapping, and it seems to somehow
happen twice when shader-cache comes into the picture.  But we can
just choose not to have this problem.

Now that everything is using the ir3_point_sprite() helper, we can
flip this pipe cap without it being a massive flag-day.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5595>
2020-06-24 22:29:28 +00:00
..
2020-06-22 21:50:12 +00:00
2020-06-22 21:50:12 +00:00