Files
mesa/src
Connor Abbott 2d00b2b9c7 tu: Don't reference pipeline for some draw states
These draw states are things that depend on pipeline-only state:

- The load state depends on knowing the pipeline layout, which we won't
  know for a shader that's loaded from a binary. This is going away on
  a7xx anyway, and we should be able to use the a7xx strategy of
  prefetching the descriptors in the preamble on a6xx too.
- The prim order state depends on feedback loops and raster order
  attachment access, which isn't supported at the moment.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25276>
2023-09-25 19:03:56 +00:00
..
2023-09-25 15:53:51 +00:00
2023-09-25 15:53:51 +00:00
2023-09-18 07:45:27 +00:00
2023-08-18 21:33:14 +00:00
2023-09-25 15:53:51 +00:00
2023-09-18 10:25:17 -04:00
2023-09-25 15:53:51 +00:00
2023-08-04 21:31:52 +00:00