For imported buffers that can't be used directly as a source to the texture samplers, the pipe driver might need to create an internal copy, for example in a different tiling layout. When buffers are reimported they may contain new image data, so the driver internal copies need to be recreated. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Lucas Stach <l.stach@pengutronix.de>