2bdb8ba3ce
This is still a guess, but a considerably firmer one as it now corrects handles the clear pipelines emitted by Metal as well as the regular vertex/fragment shader, and gets rid of the preshader special cases seen there. Fixes decode of clear pipeline's preshaders. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18380>