Files
mesa/src
Antonino Maniscalco 2b9738ce6d nir,zink,asahi: support passing through gl_PrimitiveID
When this pass is used with Zink, gl_PrimitiveID needs to be passed
through, however this is unnecessary for other divers.

Analogous to previous commit

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Fixes: d0342e28b3 ("nir: Add helper to create passthrough GS shader")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32397>
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