Files
mesa/src
Alyssa Rosenzweig 2b5519e865 agx: Introduce "no_varyings" instruction
Must be used at the end of a vertex shader that does NOT write any varyings, has
rasterizer discard enabled, and is run only for its side effects.

The encoding looks like st_var, but I don't know what this actually *does*. I
just know that the GPU faults if this is omitted.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20446>
2023-01-05 11:49:23 -05:00
..
2023-01-05 11:49:22 -05:00
2022-12-14 06:23:21 +00:00