251b23f6c2
DCC tilings info needs to be set for all surfaces, including depth/stencil. But because this is a C union, settings those fields for depth/stencil surfaces might accidentally overwrite HiZ info. This fixes rendering issues with RADV_DEBUG=nohiz. Cc: mesa-stable Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35515>