ecdab0dfea
It's generally frowned upon to have more than one H1 per document in HTML4. So let's put the text directly inside the header. This means we can drop the flex-based centering, which makes things a bit easier. We also need to change the padding to rem instead of em, because the em has now changed. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
42 lines
1.3 KiB
HTML
42 lines
1.3 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Development Utilities</title>
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<link rel="stylesheet" type="text/css" href="mesa.css">
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</head>
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<body>
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<div class="header">
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The Mesa 3D Graphics Library
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</div>
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<iframe src="contents.html"></iframe>
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<div class="content">
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<h1>Development Utilities</h1>
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<dl>
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<dt><a href="https://gitlab.freedesktop.org/mesa/demos">Mesa demos collection</a></dt>
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<dd>includes several utility routines in the <code>src/util/</code>
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directory.</dd>
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<dt><a href="https://piglit.freedesktop.org">Piglit</a></dt>
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<dd>is an open-source test suite for OpenGL implementations.</dd>
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<dt><a href="https://github.com/apitrace/apitrace">ApiTrace</a></dt>
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<dd>is a project to trace, analyze and debug graphics api's.</dd>
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<dt><a href="http://www.valgrind.org">Valgrind</a></dt>
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<dd>is a very useful tool for tracking down
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memory-related problems in your code.</dd>
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<dt><a href="https://scan.coverity.com/projects/mesa">Coverity</a></dt>
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<dd>provides static code analysis of Mesa. If you create an account
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you can see the results and try to fix outstanding issues.</dd>
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</dl>
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</div>
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</body>
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</html>
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