Alejandro Piñeiro 1ed2b5e253 v3dv/pipeline: include pipeline layout on the pipeline sha1
Fixes failures on tests like this when the on-disk-cache is enabled:
dEQP-VK.binding_model.descriptor_copy.compute.uniform_buffer_0

We only found them when running full CTS runs. What happens is that we
got a hit from the on-disk shader cache, for several tests using the
same shaders. But some tests seems to be using a uniform buffer, and
others a inline buffer. Right now inline buffers leads to some changes
on the final nir shader, and generated assembly, compared with uniform
buffers. So we got a wrong shader. Fortunately we only got an assert
instead of weird behaviour.

With this commit we include the pipeline layout on the pipeline sha1,
so those two cases would get different sha1. FWIW, this is what other
drivers are already doing.

Surprisingly that didn't cause a problem before.

Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16313>
2022-05-04 09:21:20 +00:00
2022-05-03 17:12:45 +00:00
2022-01-19 15:17:17 +00:00
2022-04-12 10:42:31 +00:00
2022-05-03 19:33:20 +00:00

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