1e723745dd
So far the support for R/B swapping in vertex attributes were for the generic attributes. But there are cases like glSecondaryColorPointer() supporting BGRA formats that require the R/B swapping to be also allowed in the non-generic vertex attributes (in this case, in the COLOR1 attribute). v2: - Don't split line (Iago) Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7196>