Files
mesa/src/intel
Jason Ekstrand bc612536eb anv: Emit a dummy MEDIA_VFE_STATE before switching from GPGPU to 3D
There is an object-level  preemption workaround which requires this.
However, even without object-level preemption, we seem to have issues
with geometry flickering when 3D and compute are combined in the same
batch and this appears to fix it.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109630
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111267
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-06 05:46:28 +00:00
..
2019-08-03 00:08:37 +00:00