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18038b9fd6792be794ae1be80e006542be602b2a
mesa/src
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Brian Paul 18038b9fd6 st/mesa: check texture target in allocate_full_mipmap()
Some kinds of textures never have mipmaps.  3D textures seldom have
mipmaps.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2016-01-06 15:53:47 -07:00
..
egl
egl: don't forget to ship platform_x11_dri3.h into the tarball
2015-11-20 18:08:04 +00:00
gallium
gallium/r600: Replace ALIGN_DIVUP with DIV_ROUND_UP
2016-01-06 16:09:12 -05:00
gbm
gbm.h: Add a missing stddef.h include for size_t.
2015-10-30 19:12:14 +00:00
getopt
…
glsl
glsl: fix varying slot allocation for blocks and structs with explicit locations
2016-01-07 09:44:32 +11:00
glx
glx/dri3: a drawable might not be bound at wait time
2015-12-21 06:43:58 -05:00
gtest
mesa: Enable subdir-objects globally.
2015-06-26 12:55:25 +01:00
hgl
…
loader
loader: unconditionally add AM_CPPFLAGS to libloader_la_CPPFLAGS
2015-11-23 12:07:50 +00:00
mapi
mesa: do not enable KHR_debug for ES 1.0
2015-12-03 19:17:48 +00:00
mesa
st/mesa: check texture target in allocate_full_mipmap()
2016-01-06 15:53:47 -07:00
util
ralloc: Fix ralloc_adopt() to the old context's last child's parent.
2015-12-18 23:30:51 -08:00
Makefile.am
glsl: move shader_enums into nir
2015-10-09 15:03:28 -04:00
SConscript
scons: rework the EGL build
2015-07-22 16:35:27 +01:00
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